Overwatch 2 receives consistent updates to its player roster in terms of buffs and nerfs. With new heroes being added every other season and the many other constantly moving pieces of the game, Blizzard likes to adjust heroes to make sure they are not too powerful but also can maintain a decent level of win rate and playtime. Here are the full patch notes for the midseason changes to heroes in Overwatch 2 Season 1.
Overwatch 2 Season 1 midseason patch notes
Below is a list of all changes made before Season 2 of Overwatch 2. The big notable changes this time are the changes to Sombra’s Hack ability, Genji’s offensive reduction with less ammo and damage, effectively killing his Dash combo from one-hit killing most enemies, and Competitive Mode rankings being adjusted to be a little better at determining your Skill Tier and Division. D.Va and Zarya should be a little harder for players to dominate a game with now, and the change to Kiriko should not effect her too significantly. What is most noticeable about the notes below is that Sojourn has not received any nerfs to her very powerful railgun yet.
Hero changes
- D.VaMain fire spread increased to 3.75 from 3.5Boosters’ impact damage reduced to 15 from 25GenjiStarting ammo reduced to 24 from 30Shuriken damage reduced to 27 from 29KirikoSwift Step leaves Kiriko invulnerable for only .25 seconds instead of .4SombraCan no longer hack enemies that she has already hacked until the effect endsHacked enemies will get their abilities back in 1.5 seconds rather than 1.75Hacked enemies’ damage taken from Sombra reduced to 25% from 40%ZaryaBarriers last 2 seconds rather than 2.5Barrier cooldown extended to 11 seconds from 10
Hero bug fixes
- BrigitteBrig’s shield will no longer become invulnerableCassidyCassidy now drops the flag when using Combat Roll in the Capture the Flag game modeGenjiFixed an issue with the Genji Mythic Skin’s hit volumesJunker QueenUsing Commanding Shout and Rampage now drops the flag in the Capture the Flag game modeKirikoKiriko can no longer escape map boundaries using Swift StepMeiMei is back in the gameFixed several issues with Mei’s Ice Wall that allowed players and projectiles to occasionally pass through it or slip off itMercyMade a change to the sound of Mercy’s first-person glide to address frequencies that some players found uncomfortableSojournSojourn can no longer pick up the flag in Capture the Flag when using Power SlideWrecking BallAdaptive Shield will no longer make you lose health
General changes
Competitive calculations that determine your skill tier and division have been adjustedYour estimated queue time when searching for a game should be closer to correctConsole players will now have aim assist when playing crossplay matches with people on PCAudio transcription services for reporting disruptive players has entered beta for PC players in some countriesPC Only – The Default setting for audio mix has been changed to “studio reference”Resolved an issue where some players could be stuck in Bronze 5 even after several rank updatesConsole Only – Fixed an issue where the PC interface was being forced on for some console playersConsole Only – Fixed a bug on console where your game could freeze if you opened and closed a Hero cinematicConsole Only – Fixed an issue where ‘Capture Highlight’ could not be unbound from Left D-PadAddressed multiple leaderboard issues causing inaccurate placement and orderingPlayers who getting healed will no longer see the healing status effect on their screen while they’re full healthFixed an issue where players would sometimes be placed into an empty gameResolved a bug that prevented players from rejoining their competitive game after being disconnectedFixed a bug where typing in chat could purchase an item from the Hero GalleryThe ‘No Name Card’ selection in the Name Card interface is now selectableFixed a display issue where players were shown the incorrect amount of Overwatch League tokens, which made them unable to purchase items. The display now shows the correct amount of tokens a player ownsThe ‘Avoid Teammates’ button is no longer hiding behind the Recent Players listFixed an issue with the Challenge ‘Farsighted’ not correctly tracking and/or completingFixed an issue with the Challenge ‘Damage Sponge’ not correctly tracking and/or completingResolved instances of the player’s screen becoming blurry/out of focusFixed an issue where some players were missing the Noire Widowmaker skinVarious visual improvements to the First Time User Experience
Main fire spread increased to 3.75 from 3.5Boosters’ impact damage reduced to 15 from 25
Starting ammo reduced to 24 from 30Shuriken damage reduced to 27 from 29
Swift Step leaves Kiriko invulnerable for only .25 seconds instead of .4
Can no longer hack enemies that she has already hacked until the effect endsHacked enemies will get their abilities back in 1.5 seconds rather than 1.75Hacked enemies’ damage taken from Sombra reduced to 25% from 40%
Barriers last 2 seconds rather than 2.5Barrier cooldown extended to 11 seconds from 10
Brig’s shield will no longer become invulnerable
Cassidy now drops the flag when using Combat Roll in the Capture the Flag game mode
Fixed an issue with the Genji Mythic Skin’s hit volumes
Using Commanding Shout and Rampage now drops the flag in the Capture the Flag game mode
Kiriko can no longer escape map boundaries using Swift Step
Mei is back in the gameFixed several issues with Mei’s Ice Wall that allowed players and projectiles to occasionally pass through it or slip off it
Made a change to the sound of Mercy’s first-person glide to address frequencies that some players found uncomfortable
Sojourn can no longer pick up the flag in Capture the Flag when using Power Slide
Adaptive Shield will no longer make you lose health