Update 2.59 has arrived for Paladins, and here are all of the changes and improvements coming to the game with this patch. The biggest change coming to the game is the addition of a brand new horrifying character, Kasumi, Death Howl. Kasumi comes with a lot of scary abilities that will send shivers down your spine. Here are the complete patch notes for Paladins update 2.59, along with a message from the developers explaining what Kasumi really is:
Paladins Update 2.59 Patch Notes
Androxus
- Talent
- Cursed Revolver
- Duration reduced from 1.5s > 1.0s.
- Base Damage decreased from 11 > 10
- Damage increase per tick decreased from +1.5/tick > +1.0/tick
- Reduced Max Damage per tick from 30 > 25
Thankfully, you won’t have to imagine. Powers from beyond the grave infuse this angry spirit on her path of vengeance, and your pain pleases her. It is your privilege to suffer at her hands. It is your fate to atone for the sins of the world. It is your honor to WRITHE. Now, struggle, and die — and offer your souls to Kasumi, Death’s Howl. For she is coming for you all.”
Cursed Revolver
Duration reduced from 1.5s > 1.0s.
Base Damage decreased from 11 > 10
Damage increase per tick decreased from +1.5/tick > +1.0/tick
Reduced Max Damage per tick from 30 > 25
Duration reduced from 1.5s > 1.0s.
Base Damage decreased from 11 > 10
Damage increase per tick decreased from +1.5/tick > +1.0/tick
Reduced Max Damage per tick from 30 > 25
Barik
Abilities
Dome Shield
Increased Dome Shield’s Flamethrower Turrets Range from 22 > 30
Note: Forgefire Flamethrower Turrets Range remains at 22
Flamethrower Turret is no longer destroyed on Dome destruction
Dome Shield
Increased Dome Shield’s Flamethrower Turrets Range from 22 > 30
Note: Forgefire Flamethrower Turrets Range remains at 22
Flamethrower Turret is no longer destroyed on Dome destruction
Increased Dome Shield’s Flamethrower Turrets Range from 22 > 30
Note: Forgefire Flamethrower Turrets Range remains at 22
Flamethrower Turret is no longer destroyed on Dome destruction
Note: Forgefire Flamethrower Turrets Range remains at 22
Bomb King
Talent
Royal Subjects
Now reduces Ammo from 6 > 4
Royal Subjects
Now reduces Ammo from 6 > 4
Now reduces Ammo from 6 > 4
Caspian
Ability
Storm of Blades
Now refills Caspian’s Ammo when cast.
Ability
War
Increased Ammo count from 20 > 21.
Ability
Deadly Momentum
Reduced delay after spin from 0.4s > 0.175s.
Storm of Blades
Now refills Caspian’s Ammo when cast.
Now refills Caspian’s Ammo when cast.
War
Increased Ammo count from 20 > 21.
Increased Ammo count from 20 > 21.
Deadly Momentum
Reduced delay after spin from 0.4s > 0.175s.
Reduced delay after spin from 0.4s > 0.175s.
Io
Ability
Moonlight
Reduced Healing from 150 > 135.
Talent
Life Link
Increased Healing From 300 > 320.
Talent
Goddess’ Blessing
Now increases Moonlight’s Healing from 135 > 150
Moonlight
Reduced Healing from 150 > 135.
Reduced Healing from 150 > 135.
Life Link
Increased Healing From 300 > 320.
Increased Healing From 300 > 320.
Goddess’ Blessing
Now increases Moonlight’s Healing from 135 > 150
Now increases Moonlight’s Healing from 135 > 150
Lex
Ability
The Law
Reduced pre-fire delay from 1.2s > 1.0s.
Now resets the Cooldown of In Pursuit.
The Law
Reduced pre-fire delay from 1.2s > 1.0s.
Now resets the Cooldown of In Pursuit.
Reduced pre-fire delay from 1.2s > 1.0s.
Now resets the Cooldown of In Pursuit.
Makoa
Talent
Leviathan
Now increases Movement Speed by 20% for the duration of Ancient Rage.
Card
Barrier Reef
Increased Damage required to trigger effect from 800 > 1000.
Leviathan
Now increases Movement Speed by 20% for the duration of Ancient Rage.
Now increases Movement Speed by 20% for the duration of Ancient Rage.
Barrier Reef
Increased Damage required to trigger effect from 800 > 1000.
Increased Damage required to trigger effect from 800 > 1000.
Octavia
Ability
Creeping Barrage
Ultimate no longer stops on death.
Ability
Distortion Field
Cooldown now starts when the ability ends.
Reduced Cooldown from 18s > 16s.
Creeping Barrage
Ultimate no longer stops on death.
Ultimate no longer stops on death.
Distortion Field
Cooldown now starts when the ability ends.
Reduced Cooldown from 18s > 16s.
Cooldown now starts when the ability ends.
Reduced Cooldown from 18s > 16s.
Pip
Talent
Mega Potion
Reduced bonus Healing from 130% > 100%.
Additional Healing % is now also applied to Pip healing himself.
Augments Healing Potion to now also apply a stacking 200 Shield.
Mega Potion
Reduced bonus Healing from 130% > 100%.
Additional Healing % is now also applied to Pip healing himself.
Augments Healing Potion to now also apply a stacking 200 Shield.
Reduced bonus Healing from 130% > 100%.
Additional Healing % is now also applied to Pip healing himself.
Augments Healing Potion to now also apply a stacking 200 Shield.
Saati
Ability
Blast Back
Reduced cone size and effect radius from 55 > 50.
Reduced effective range and effective radius from 45 > 40.
Blast Back
Reduced cone size and effect radius from 55 > 50.
Reduced effective range and effective radius from 45 > 40.
Reduced cone size and effect radius from 55 > 50.
Reduced effective range and effective radius from 45 > 40.
Strix
Talent
Crack Shot
Now also reduces Talon Rifle’s Damage from 1200 > 900.
Removed Headshot penalty.
Now also grants perfect unscoped accuracy.
Talent
Nocturnal
Now also grants 20% Movement Speed while Stealthed.
Crack Shot
Now also reduces Talon Rifle’s Damage from 1200 > 900.
Removed Headshot penalty.
Now also grants perfect unscoped accuracy.
Now also reduces Talon Rifle’s Damage from 1200 > 900.
Removed Headshot penalty.
Now also grants perfect unscoped accuracy.
Nocturnal
Now also grants 20% Movement Speed while Stealthed.
Now also grants 20% Movement Speed while Stealthed.
Torvald
Ability
Hyper Beam
Now can be canceled after a 0.5s lockout by recasting the Ability.
Talent
Thanks Grandpa
Now reduces the Cooldown of Protection by 1s.
Hyper Beam
Now can be canceled after a 0.5s lockout by recasting the Ability.
Now can be canceled after a 0.5s lockout by recasting the Ability.
Thanks Grandpa
Now reduces the Cooldown of Protection by 1s.
Now reduces the Cooldown of Protection by 1s.
VII
Ability
Grappling Hook
Reduced Damage from 300 > 200.
Now no longer hooks non-Frontline enemies. Note: Will still hit and damage non-Frontlines. VII retains his original behavior of hooking and dragging himself towards Frontline Champions
Ability
Explosive Dodge
Reduced knockback force from 200 > 100.
Reduced knock up force from 200 > 100.
Talent
Overcharged
Current: Overcharged Decree 77. The ultimate will no longer Fear enemies but will deal 1100 to enemies and nearby targets in a small radius after targeting an enemy for 0.8s. Your Ultimate charge rate is also increased by 50%.
Overcharge your Grappling Hook to now pull Non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.
Grappling Hook
Reduced Damage from 300 > 200.
Now no longer hooks non-Frontline enemies. Note: Will still hit and damage non-Frontlines. VII retains his original behavior of hooking and dragging himself towards Frontline Champions
Reduced Damage from 300 > 200.
Now no longer hooks non-Frontline enemies. Note: Will still hit and damage non-Frontlines. VII retains his original behavior of hooking and dragging himself towards Frontline Champions
Explosive Dodge
Reduced knockback force from 200 > 100.
Reduced knock up force from 200 > 100.
Reduced knockback force from 200 > 100.
Reduced knock up force from 200 > 100.
Overcharged
Current: Overcharged Decree 77. The ultimate will no longer Fear enemies but will deal 1100 to enemies and nearby targets in a small radius after targeting an enemy for 0.8s. Your Ultimate charge rate is also increased by 50%.
Overcharge your Grappling Hook to now pull Non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.
Current: Overcharged Decree 77. The ultimate will no longer Fear enemies but will deal 1100 to enemies and nearby targets in a small radius after targeting an enemy for 0.8s. Your Ultimate charge rate is also increased by 50%.
Overcharge your Grappling Hook to now pull Non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.
Viktor
Card
Second Wind
Movement speed bonus is now applied after Hustle instead of during.
Reduced Cooldown from 12s > 10s.
Second Wind
Movement speed bonus is now applied after Hustle instead of during.
Reduced Cooldown from 12s > 10s.
Movement speed bonus is now applied after Hustle instead of during.
Reduced Cooldown from 12s > 10s.
Vora
Ability
Harbinger’s Wrath
If an enemy is killed during the Stun before the Execute, Vora is refunded 25% Ultimate Charge.
Ability
Deadly Scythe
Increased Projectile Speed by 10%, from 275 > 302.5.
Ability
Tendril
Reduced Cooldown from 12s > 10s.
Ability
Harbinger’s Wrath
Increased Damage Reduction from 30% > 40%.
Talent
Relentless Presence
Now increases Tendril’s Cooldown from 10s > 12s.
Harbinger’s Wrath
If an enemy is killed during the Stun before the Execute, Vora is refunded 25% Ultimate Charge.
If an enemy is killed during the Stun before the Execute, Vora is refunded 25% Ultimate Charge.
Deadly Scythe
Increased Projectile Speed by 10%, from 275 > 302.5.
Increased Projectile Speed by 10%, from 275 > 302.5.
Tendril
Reduced Cooldown from 12s > 10s.
Reduced Cooldown from 12s > 10s.
Harbinger’s Wrath
Increased Damage Reduction from 30% > 40%.
Increased Damage Reduction from 30% > 40%.
Relentless Presence
Now increases Tendril’s Cooldown from 10s > 12s.
Now increases Tendril’s Cooldown from 10s > 12s.
Yagorath
Talent
Sight Begets Strength
Reduced Shield per pulse from 125 > 90.
Ability
Devour
Reduced minimum distance from 45 > 30.
Sight Begets Strength
Reduced Shield per pulse from 125 > 90.
Reduced Shield per pulse from 125 > 90.
Devour
Reduced minimum distance from 45 > 30.
Reduced minimum distance from 45 > 30.
BUG FIXES
Champions
- Caspian
- Fixed an issue where Caspian’s War weapon would occasionally cause issues with reloading.
- Inara
- Fixed an issue where Inara’s Ultimate, Seismic Crash, was displaying as being bound to the incorrect input in the Champions screen.
- Saati
- Fixed an issue where Blast Back’s first person VFX wouldn’t appear if the Talent Window Of Opportunity was selected.
- Seris
- Fixed an issue where Seris’ Shadow Travel full screen VFX was Z-fighting with enemy Lillith’s Blood Moon Ultimate’s full screen VFX.
- Talus
- Fixed an issue where the location of the hitbox of Talus’ Blitz Upper ability was being influenced by the Talus player’s movement inputs during the ability.
- Yagorath
- Fixed an issue where Yagorath’s Carnage Dance emote was missing audio.
General
- Fixed an issue where the Black Hole spray was missing audio.
Maps
- Various quality-of-life collision fixes to the Stone Keep and Warder’s Gate reworks.
- Changed spawn points in Marauder’s Port (King of the Hill) to address one that was a bit too close to the seas.
PTS CHANGES
IO
- Moonlight
- Healing reverted to 150 per 0.15s
- Goddess’ Blessing
- Healing bonus reverted
- Life Link
- Now also reduces Moonlight’s Healing to 135 per 0.15s
Strix
- Crack Shot
- Talon Rifle’s Damage set to 900 from 700.
- Burn Duration reduced from 3s -> 1.5s
- Reduced Effective Range from 500 -> 200 units
Pip
- Mega Potion
- No longer refreshes duration on application, but still stacks
Paladins update 2.59 patch notes are bringing a lot of bug fixes and balance changes to all champions in the game along with some general improvements. Paladins update 2.59 is available on PS4, PS5, Xbox One, Xbox Series X|S, and PC. For more information on Paladins version 2.59 along with future updates and patch notes, visit the game’s website here.
Fixed an issue where Caspian’s War weapon would occasionally cause issues with reloading.
Fixed an issue where Inara’s Ultimate, Seismic Crash, was displaying as being bound to the incorrect input in the Champions screen.
Fixed an issue where Blast Back’s first person VFX wouldn’t appear if the Talent Window Of Opportunity was selected.
Fixed an issue where Seris’ Shadow Travel full screen VFX was Z-fighting with enemy Lillith’s Blood Moon Ultimate’s full screen VFX.
Fixed an issue where the location of the hitbox of Talus’ Blitz Upper ability was being influenced by the Talus player’s movement inputs during the ability.
Fixed an issue where Yagorath’s Carnage Dance emote was missing audio.
Healing reverted to 150 per 0.15s
Healing bonus reverted
Now also reduces Moonlight’s Healing to 135 per 0.15s
Talon Rifle’s Damage set to 900 from 700.
Burn Duration reduced from 3s -> 1.5s
Reduced Effective Range from 500 -> 200 units
No longer refreshes duration on application, but still stacks