Pathfinder: Wrath of the Righteous has today launched its 1.07 update, so here’s the full list of changes and additions added with this patch. Today’s patch doesn’t bring anything super exciting, though a heap of bug fixes has been made across the game’s various areas. Given just how many updates have been made, it’s clear that these changes were more than warranted. There are also a few balance changes being thrown in there, just for good measure. There’s plenty to talk about though, so let’s not waste more time. Here’s everything new with Pathfinder: Wrath of the Righteous update 1.07!

Pathfinder: Wrath of the Righteous Update 1.07 Patch Notes

Quests and Companions

Locations

  • Fixed a problem causing Drezen siege cutscene in some of the old saves to become stuck.
  • You no longer suffer from Encumbrance in Battle Bliss when separated from your party;
  • Dialogue at Desna’s Altar in Lost Chapel could become unavailable – fixed;
  • It was possible to exit the Battle Bliss arena during the final battle – fixed;
  • It was impossible to leave the room in a brothel in Alushinyrra, if you loaded a save made in this room – fixed;
  • Fixed an issue in Blackwater where characters could receive a permanent electric damage debuff;
  • In Drezen player sometimes couldn’t pick Mythic path in Chapter 5 because Greybor was hostile and forced combat – fixed;
  • Animal companions now correctly rest in Drezen;
  • Fixed a bug preventing an obelisk in Ineluctable Prison from destruction;
  • Fixed another case of teleporting “into the void” in Alushinyrra;
  • It was impossible to leave the room in a brothel in Alushinyrra, if you loaded a save made in this room – fixed;
  • Fixed an issue in Blackwater where characters could receive a permanent electric damage debuff;
  • In Drezen player sometimes couldn’t pick Mythic path in Chapter 5 because Greybor was hostile and forced combat – fixed;

Crusade

  • Tactical combat no longer freezes after using Mass Hideous Laughter;
  • Balance changes to one of garrison armies in chapter 3;
  • It is now possible to move a 2×2 unit one tile to the left;

Classes & Mechanics

  • Bonuses didn’t display correctly for animal companion with Animal Focus – fixed;
  • Oracle’s Life Link ability continued to work incorrectly in some circumstances – fixed;
  • Damage Reduction worked incorrectly for Sneak and Precision damage – fixed;
  • Exploiter Wizard now can correctly merge his spellbook with Lich.
  • Animal companions no longer disappear in Nexus
  • Aeon finished calibrating his Bane. Now it affects buffs and effects cast by enemies.
  • Sometimes Ranger couldn’t select feat from Combat Style Feat, because he already has all feats – fixed;
  • Path was calculated incorrectly in TBM when moving cursor between two close-standing enemies one of which could be reached with a 5ft step, and the other couldn’t. This was one of the causes of failing touch spells – fixed;
  • Arcane Trickster’s Cantrips had invalid caster level – fixed;
  • Armored Battlemage couldn’t cast spells using Magus abilities – fixed;
  • A combination of Hideous Laughter + Best Jokes + Zippy Magic was so funny that it was able to freeze the game – fixed;
  • Self-imposed debuffs were being removed one frame too late, leading to features like Powerless Prophecy working one turn longer than necessary in TBM – fixed;
  • It wasn’t possible to cast dismiss spell as a Thassilonian Specialist – fixed;

Items

  • Ceremonial Falcata’s effect could crash the game if you had Dreadful Carnage and fought monsters with regeneration – fixed;
  • Not enough materials were available through the course of the game for Storyteller to craft all items – fixed;
  • Menace of Death by design could grant the wearer a debuff that would stop from attacking. Now it applies a visible buff, should be less confusing.
  • Rushlight’s effect lacked description and didn’t give spell resistance – fixed;
  • Melazmera’s treasures didn’t always have a correct cost – fixed;
  • The dagger “Edge of force” wasn’t adding damage to force spells as described – fixed;
  • Items would restore charges after game load – fixed;
  • Respec made some features from items permanent – fixed;

User Interface

  • Initiative order on top of the screen could sometimes disappear – fixed;
  • There was no notification that spellcasting is forbidden by a condition resulting from Lich’s Deadly Magic debuff, which could be applied to friendly characters – fixed;
  • With autofill action bar option disabled, player could experience a significant FPS drop or freeze – fixed;
  • Fixed a tooltip for Healing ability when targeting someone who has already been a target this day.

Misс

  • Fixed eternal loop of demonic portal sound on the third meeting with Vellexia.
  • You can now refuse to meet the travelling merchant;
  • Damage to attributes would disappear when loading saves – fixed.
  • Baphomet now remembers he can fly, and will no longer fall into pits.
  • Halaseliax had incorrect stats, causing him to be very weak in final combat – fixed;
  • Fixed “Allow sending of saved games” setting interfering with the actual saving process, including the Last Azlanti mode saves.
  • Gallu demons behaved incorrectly when trying to use their ability – fixed;

Known Issues

  • Sometimes a 2×2 sized unit in the army window may get grayed out and be unable to move to another slot. Closing and opening the window a few times should help.
  • Spellbook may contain phantom classes with level 0 under the character classes. This is a visual issue that will be fixed soon.

Pathfinder: Wrath of the Righteous and update 1.07 are available on PC, PlayStation 4, and Xbox One. For more information regarding this update, check out the official SteamDB post.