Pathfinder: Wrath of the Righteous has today launched update 1.2.0 on PC, so here’s the full list of changes and fixes with this patch. Today’s update coincides with the brand new Inevitable Excess expansion released earlier today. This new expansion sees you visit Axis, home of the Inevitables, as you face “truly mythic challenges” and unlock new powers to use for the main campaign. The update itself though just looks to do a lot of cleanup to the base game itself so you can return to something a bit less buggy. Without further adieu, here’s everything new with Pathfinder: Wrath of the Righteous in its 1.2.0 update!

Pathfinder: Wrath of the Righteous Update 1.2.0 Patch Notes

Quests

Pathfinder: Wrath of the Righteous Update 1.2.0: Areas

  • A trap at Mutasafen’s Laboratory now works correctly;
  • Added a mark on the map to show where the Alushinyrra’s assassin guild is located (the place you need to visit during Greybor’s quest);
  • Added Personal Chest to Threshold camp;
  • Brawlers in Alushinyrra Lower City stopped fighting, when the player left, and didn’t resume the fight afterwards – fixed;
  • Commander could get stuck in Drezen if accompanied by Aivu or a skeleton – fixed;
  • A companion with the highest Fortitude used to roll the checks in the brothel instead of the Commander – fixed;
  • During Drezen siege, players could enter the citadel through enter point on top of the tower – fixed;
  • Fixed an issue in Blackwater, which allowed to loot a container with a bomb before coming up the stairs;
  • Fixed an issue when you could be sent to buy slaves in Alushinyrra, but they were no longer available;
  • Fixed an issue with the absence of raindrops on the ground when it rains;
  • Fixed and optimized the lighting in a number of locations within the Enigma;
  • Fixed incorrect camera angle when entering Pulura’s Fall from the global map;
  • Fixed minor issues with navigation during the siege of Drezen;
  • Fixed minor issues with navigation in Gray Garrison;
  • Fixed problems with the portal in the Upper City of Alushinyrra hidden behind the barrier (under certain conditions it was impossible to remove the barrier blocking it);
  • Fixed the camera movement in the final cutscene in Nexus;
  • Fixed the floating candle effects in Heaven’s Edge;
  • Fixed the Gray Garrison area loading incorrectly after the destruction of Wardstone;
  • Fixed the issue with infinite skill checks to assemble the Helm of Psionic Protection via the computer in Blackwater;
  • Fixed the lighting in Drezen’s tavern;
  • Fixed the passability in Areelu’s Laboratory;
  • Fixed the passability issues in Alushinyrra Upper City (and a certain chest has become easier to access);
  • Fixed the wrong text when inspecting a dragon scale in Dragon Burial Ground;
  • Improve the scene of Yaniel’s death in Midnight Fane;
  • Improved the behavior of salamanders in Alushinyrra’s Lower City;
  • Improved the fire effects when returning to Drezen;
  • Improved the navigation on the map of Kenabres;
  • Improved the passability of Alushinyrra brothel;
  • Improved the placement of enemies in Colyphyr Mines;
  • Improved the scene of teleportation for Morevet Honeyed Tongue;
  • In Alushinyrra brothel it was possible to pick Morevet after killing her – fixed;
  • In Iz, when transitioning from indoors to the wall outside, part of the group could end up above the wall – fixed;
  • In Midnight Fane it was possible to get 2 keys from the priestess of Nocticula – fixed;
  • In rare cases, the second dialogue with Targona didn’t happen in Areelu’s Laboratory – fixed;
  • In some areas of the Colyphyr Mines one could see through walls – fixed;
  • It was possible to block the doors in the Midnight Fane so that getting to Drezen (in Chapter 5) would be impossible – fixed;
  • It was possible to get stuck on the balcony of the Assassin’s Guild in Alushinyrra is you saved the game nearby – fixed;
  • It was possible to miss an encounter with daring slavers in Alushinyrra Lower City – fixed;
  • It’s no longer possible to exit the Lair of the Spinner of Nightmares until you finish your business there;
  • Lighting has been optimized at the Spinner of Nightmare’s Den;
  • Minor improvements in the dialogue with the cultists in the Ten Thousand Delights;
  • Minor lighting and weather tweaks in Tower of Estrod;
  • Minor visual improvements in Alushinyrra Middle City;
  • Now during fights in Alushinyrra, flying islands will ignore camera movements;
  • Now during the final dialogue in the game, only the player rolls for checks, not the party members;
  • One of the rare scenarios in Temple of the Good Hunt for the Lich mythic path worked incorrectly – fixed;
  • Optimized the lighting in various Iz locations;
  • Participants of two cut-scenes in the Valley of Temples now dismount during these cut-scenes;
  • Portraits and names of Nocticula and Iomedae are now being displayed correctly in the dialogue on the first floor of Threshold fortress;
  • Removed a duplicating narrative text on a picture with a dragon at Dragon Burial Ground;
  • Slaves at Fleshmarkets had loot – fixed;
  • Sleeping giant in Ashen Grotto sometimes would initiate a combat and get back to sleep right away – fixed;
  • Sometimes the unlucky tiefling at Kenabres Market Square could get stuck under rubble twice – fixed;
  • Sosiel now plays cards in the cemetery more often;
  • The Ashen Grotto area now has proper terrain settings;
  • The borders of the level geometry were visible in the fog under the Ivory Sanctum area – fixed;
  • The exit has been marked on the local map of the Lair of the Spinner of Nightmares area;
  • The name of the final Enigma location was missing – fixed;
  • In Alushinyrra Middle City, specifically at the Fleshmarkets, some characters could get stuck underground – fixed;
  • Visual fixes for buildings in Drezen;
  • While in Iz and Threshold, Targona had a demonic wing regardless of your choices – fixed;
  • Yaker will no longer hang out at Hellknights Outpost if he died in the beginning of chapter 5;
  • Areas that require a certain companion to be present in the party, can no longer be entered if that companion is dead;
  • It was impossible to go inside the burning building at Kenabres Market square – fixed.

Pathfinder: Wrath of the Righteous Update 1.2.0: Crusade

Pathfinder: Wrath of the Righteous and update 1.2.0 are available on PC, while the game is also on console platforms. For more information regarding this update, check out the official Steam post.