Pathfinder: Wrath of the Righteous has today launched its 1.3.3c update, so here’s the full list of changes and fixes with this patch! Before we even begin, it’s important to note that today’s patch notes, like others, might contain story spoilers. As such, proceed reading at your own risk. As for today’s update, it seems the team behind Pathfinder: WOTR is merely deploying a set of bug fixes and isn’t going for anything fancy. That isn’t a bad thing, though you should go in with the right expectations. Without further adieu, here’s everything new with Pathfinder: Wrath of the Righteous in its 1.3.3c update!

Pathfinder: Wrath of the Righteous Update 1.3.3c Patch Notes

Quests

  • Fixed Elan’s lines in Seelah’s quest;
  • It was impossible to kill Inai through dialog – fixed
  • Fixed dialogue option in Camelia’s quest;
  • Fixed the option to complete Hylor’s quest after the death of certain NPCs;
  • Fixed the start of The Pillar’s Counsel for Lich;

Areas

  • Fixed transition in Drezen citadel;
  • Fixed the transitions between locations in Threshold;

Crusade

  • Fixed the description of the paladins unit;
  • Fixed the display of unit barks;

Classes & Mechanics

  • Fixed the swarm behavior;
  • Daggers now deal slashing and piercing damage;
  • We sent the rogue from the Kenabres Graveyard to be retrained, and he now uses the bow correctly;
  • Prestige class Loremaster didn’t allow picking Wizard Spell, Druid Spell and Cleric Spell – fixed;
  • After killing Cheliax Queen player gained two mythic levels instead of one – fixed;
  • Mythic demon in chapter 5 could use the secret passageway from chapter 3 – fixed;
  • Fixed bug with inability to choose Legend’s path in chapter 5.
  • Creature under the effect of great invisibility now does not lose the effect after the 1st attack in combat;

Visual

  • Added personal name colors for Rekarth and Sendri;
  • Increased the base view radius on the global map;
  • Golden Chalice now has an icon;
  • The local map now changes lighting depending on the time of day, even if you do not leave the location;
  • The local map is now a little brighter at night;

Misс

  • Character’s clothes could turn gray after starting a new game – fixed;
  • Fixed a bug that could spawn two Yozzes in Drezen;
  • Zombies on Graveyard played crawling animation when players left combat – fixed;
  • In some cases, invisible barriers appeared in the spiders’ lair – fixed;
  • Fixed the doors in turn-based mode;
  • Minor text fixes in book events;
  • Robe of Fire now equips in shirt slot;
  • Player character and some units could float in the air – fixed;
  • Fixed a bug in the interaction with Yaniel’s corpse.

Pathfinder: Wrath of the Righteous is available on PC, with console versions currently in the works. For more information regarding this update, check out the official Steam post.